0 Üye ve 1 Ziyaretçi konuyu incelemekte.
jobm = createMarker ( -1978,106,28 - 1.1, "cylinder", 1.5, 255, 0, 0, 170 )myBlip = createBlipAttachedTo ( jobm, 60 )give_skin = 255 -- скин, который выдается водилеfunction enter (element) if getElementType ( element ) == "player" then triggerClientEvent ( element, "openinf_voditel", element) endendaddEventHandler( "onMarkerHit", jobm, enter )addEvent ( "picku_voditel", true )function create () local jobvehicle = createVehicle ( 459, -1990, 102, 27 ) warpPedIntoVehicle ( source, jobvehicle ) setElementData ( source, "working_veh", jobvehicle ) setElementModel ( source, give_skin)endaddEventHandler ( "picku_voditel", root, create )addEvent ( "finitoWork_voditel", true )function finitoWorkS () local veh = getElementData ( source, "working_veh" ) if isElement ( veh ) then destroyElement ( veh ) setElementData ( source, "working_veh", false ) endendaddEventHandler ( "finitoWork_voditel", root, finitoWorkS )addEvent ( "giveMoneyFromClient_voditel", true )function giveMoneyFromClientS (amount) givePlayerMoney ( source, amount )endaddEventHandler ( "giveMoneyFromClient_voditel", root, giveMoneyFromClientS )
jobm = createMarker ( -1978,106,28 - 1.1, "cylinder", 1.5, 255, 0, 0, 170 )myBlip = createBlipAttachedTo ( jobm, 60 ) give_skin = 255 -- скин, который выдается водилеfunction enter (element) if getElementType ( element ) == "player" then triggerClientEvent ( element, "openinf_voditel", element) endendaddEventHandler( "onMarkerHit", jobm, enter )addEvent ( "picku_voditel", true ) function create () local jobvehicle = createVehicle ( 459, -1990, 102, 27 ) warpPedIntoVehicle ( source, jobvehicle ) setElementData ( source, "working_veh", jobvehicle ) setElementModel ( source, give_skin) setElementData(source,"Gorev",true)endaddEventHandler ( "picku_voditel", root, create ) addEvent ( "finitoWork_voditel", true ) function finitoWorkS () local veh = getElementData ( source, "working_veh" ) if isElement ( veh ) then destroyElement ( veh ) setElementData ( source, "working_veh", false ) removeElementData(source,"Gorev") endendaddEventHandler ( "finitoWork_voditel", root, finitoWorkS ) addEvent ( "giveMoneyFromClient_voditel", true ) function giveMoneyFromClientS (amount) givePlayerMoney ( source, amount )endaddEventHandler ( "giveMoneyFromClient_voditel", root, giveMoneyFromClientS )
function toggleFRWindow()
if getElementData(g_Me, "Gorev") then return end
Kod: luajobm = createMarker ( -1978,106,28 - 1.1, "cylinder", 1.5, 255, 0, 0, 170 )myBlip = createBlipAttachedTo ( jobm, 60 ) give_skin = 255 -- скин, который выдается водилеfunction enter (element) if getElementType ( element ) == "player" then triggerClientEvent ( element, "openinf_voditel", element) endendaddEventHandler( "onMarkerHit", jobm, enter )addEvent ( "picku_voditel", true ) function create () local jobvehicle = createVehicle ( 459, -1990, 102, 27 ) warpPedIntoVehicle ( source, jobvehicle ) setElementData ( source, "working_veh", jobvehicle ) setElementModel ( source, give_skin) setElementData(source,"Gorev",true)endaddEventHandler ( "picku_voditel", root, create ) addEvent ( "finitoWork_voditel", true ) function finitoWorkS () local veh = getElementData ( source, "working_veh" ) if isElement ( veh ) then destroyElement ( veh ) setElementData ( source, "working_veh", false ) removeElementData(source,"Gorev") endendaddEventHandler ( "finitoWork_voditel", root, finitoWorkS ) addEvent ( "giveMoneyFromClient_voditel", true ) function giveMoneyFromClientS (amount) givePlayerMoney ( source, amount )endaddEventHandler ( "giveMoneyFromClient_voditel", root, giveMoneyFromClientS )Bu kodu kullan. Daha sonra;Freeroam dosyasındaki fr_client.lua dosyasını aç;arat:Kod: luafunction toggleFRWindow()altına bunu yapıştır:Kod: lua if getElementData(g_Me, "Gorev") then return end
Görevi bırakınca f1 açılması lazım gene açılmıyor