0 Üye ve 1 Ziyaretçi konuyu incelemekte.
local Tufrs = { }local TufrsPos = { { 2777.49341, 833.63831, 118, 190, "Rifa" , 75000 }, { 1578.1097412109, 663.57775878906, 180, 130, "Vagos" , 75000 }, { 1858.2864990234, 623.07629394531, 130, 140, "Vagos" , 75000 }, { 2001.4836425781, 630.03283691406, 150, 135, "Rifa" , 75000 }, { 2161.669921875, 635.65045166016, 250, 120, "Grove Street" , 75000 }, { 2486.5935058594, 678.20172119141, 245, 133, "Grove Street" , 75000 }, { 2777.4868164063, 833.63305664063, 120, 180, "Aztecas" , 75000 }, { 1015.94744873047, 1011.635925293, 180, 150, "Aztecas" , 75000 }, { 1017.7476196289, 1203.4068603516, 180, 165, "Rifa" , 75000 }, { 1578.1955566406, 2284.0825195313, 180, 110, "Ballas" , 75000 }, { 1779.5454101563, 2566.0598144531, 200, 140, "Ballas" , 75000 }, { 2507.6716308594, 2646.2497558594, 250, 250, "Grove Street" , 75000 }, { 2036.3045654297, 2346.0705566406, 170, 100, "Grove Street" , 75000 }, { 2351.8271484375, 2059.7976074219, 170, 170, "Aztecas" , 75000 }, { 2157.0749511719, 1895.373046875, 200, 130, "Aztecas" , 75000 }, { 1853.0305175781, 1723.4769287109, 190, 280, "Rifa" , 75000 }, { 1841.2857666016, 1101.0773925781, 200, 175, "Rifa" , 75000 }, { 2067.7470703125, 983.52935791016, 270, 200, "Ballas" , 75000 }, { 2067.7470703125, 1383.2550048828, 185, 140, "Ballas" , 75000 }, { 2336.9548339844, 1618.6087646484, 210, 100, "Grove Street" , 75000 }, { 2359.7214355469, 919.7587890625, 220, 150, "Grove Street" , 75000 }, { 1533.5362548828, 1305.1254882813, 250, 340, "Vagos" , 75000 } --{ X, Y, H, W, Team , Money }, Ust kisimdaki takimlarla oynamayınız !}addEventHandler ( "onResourceStart", resourceRoot,function ( ) for i, v in ipairs(TufrsPos) do local ColShape = createColRectangle(v[1], v[2], v[3], v[4]) local Team = getTeamFromName(v[5]) local TeamName = "N/A" local R, G, B = 255, 255, 255 if Team then R, G, B = getTeamColor(Team) TeamName = getTeamName(Team) end Tufrs[ColShape] = { Radar = createRadarArea(v[1], v[2], v[3], v[4] , R, G, B, 180) , TeamName = TeamName , occupier = 100 , Money = v[6] , } end end )addEventHandler("onMouseEnter",root,function(mouse)if source == BTN.Open thenguiSetAlpha(BTN.Open,0.80)endend)addEventHandler("onMouseLeave",root,function(Leave)if source == BTN.Open thenguiSetAlpha(BTN.Open,1)endend)function getColPlayerTeam (Col, Team) for i, pla in pairs(getElementsWithinColShape(Col, "player")) do if getPlayerTeam(pla) and getPlayerTeam(pla) ~= getTeamFromName("Criminals") and getTeamName(getPlayerTeam(pla)) == getTeamName(Team) then return true else --exports.TopBarChat:sendClientMessage( "~Warning : You must kill the other team members in the zone~",pla ,232 ,0 ,0 ) return false end end return falseendfunction getTeamTufrs(Team) local Tufr = { } for Col, v in pairs(Tufrs) do if v.TeamName == getTeamName(Team) then table.insert( Tufr, Col ) end end return TufrendaddEventHandler("onColShapeHit",root,function(pla) local Rader = Tufrs[source] if ( Rader ) then setElementData(pla, "TeamTufrs",Rader ) endend)addEventHandler("onColShapeLeave",root,function(pla) setElementData(pla, "TeamTufrs",false )end)setTimer (function ( ) for Col, v in pairs(Tufrs) do for i, pla in pairs(getElementsWithinColShape(Col, "player")) do local Team = getPlayerTeam ( pla ) if Team and getColPlayerTeam (Col, Team) then if getTeamName(Team) ~= Tufrs[Col].TeamName then if Tufrs[ Col ].occupier > 1 then Tufrs[ Col ].occupier = Tufrs[ Col ].occupier - 1 setRadarAreaFlashing ( Tufrs[ Col ].Radar, true ) elseif Tufrs[ Col ].occupier == 1 then local r, g, b = getTeamColor ( getPlayerTeam ( pla ) ) setRadarAreaFlashing ( Tufrs[ Col ].Radar, false ) setRadarAreaColor ( Tufrs[ Col ].Radar, r, g, b, 150 ) Tufrs[ Col ].TeamName = getTeamName(Team) Tufrs[ Col ].occupier = 100 --exports.TopBarChat:sendClientMessage( "~Your Team now controls the turf~",pla ,0 ,255 ,0 ) for i, player in ipairs(getPlayersInTeam( Team )) do local Money = Tufrs[ Col ].Money --exports.TopBarChat:sendClientMessage("You won ~$~".., player, 0, 255, 0) givePlayerMoney ( player, 75000 ) end end else if Tufrs[ Col ].occupier < 99 then Tufrs[ Col ].occupier = Tufrs[ Col ].occupier + 1 elseif Tufrs[ Col ].occupier == 99 then local r, g, b = getTeamColor ( getPlayerTeam ( pla ) ) setRadarAreaFlashing ( Tufrs[ Col ].Radar, false ) setRadarAreaColor ( Tufrs[ Col ].Radar, r, g, b, 150 ) Tufrs[ Col ].TeamName = getTeamName(Team) Tufrs[ Col ].occupier = 100 end end end setElementData(pla, "TeamTufrs",Tufrs[Col] ) end endend,5000, 0)
local sW, sH = guiGetScreenSize( )setElementData(localPlayer, "TeamTufrs",false)addEventHandler("onClientRender", root,function() local Tufr = getElementData(localPlayer, "TeamTufrs") if Tufr then local Team = getTeamFromName(Tufr.TeamName) local R, G, B = 0, 0, 0 if Team then R, G, B = getTeamColor(Team) end dxDrawRectangle(sW*(1064/1280), sH*(623/768), sW*(202/1280), sH*(122/768), tocolor(R, G, B, 180), false) dxDrawText("Takım : "..Tufr.TeamName.."\nAlan : %"..Tufr.occupier.."\nPara : ₺ "..Tufr.Money , sW*(1070/1280), sH*(622/768), sW*(1266/1280), sH*(745/768), tocolor(255, 255, 255, 255), 2.00, "default-bold", "left", "center", false, false, false, false, false) endend )
if not (getElementData(localPlayer,"TeamTufrs") thenend
addEvent("Olumsuz1",true)addEventHandler("Olumsuz1",root,function()local state = ( not getElementData ( source, "invencible" ) )setElementData ( source, "invencible", state )triggerClientEvent(source,"Giremez",source)end )addEvent("Olumsuz2",true)addEventHandler("Olumsuz2",root,function()triggerClientEvent(source,"OlumsuzKapat",source)end )addEvent("setElementAlpha",true)addEventHandler("setElementAlpha", root, function(alpha) local alpha = alpha or 255 setElementAlpha(client,alpha)end)function wastedplayer ()local state = ( not getElementData ( source, "olunceskin" ) )setElementData ( source, "olunceskin", state )triggerClientEvent(source,"OlunceSkinDogma",source)endaddEvent("OlunceSkin",true)addEventHandler("OlunceSkin",root,wastedplayer)--SEX PANEL------function worksJobEnterDoor(thePrice) local money = getPlayerMoney(source) local thePrice = 5000 if (money >= thePrice) then outputChatBox ( "[ Freeroam ] 5000 $ Ödüyerek Escortla Sex Yapmaya Hak Kazandınız !", source, 0, 255, 0 ) takePlayerMoney(source, thePrice) ped1 = createPed(152, 2258.4772949219, -1687.8142333984, 13.7) setElementFrozen ( source, true ) setElementFrozen ( ped1, true ) setPedAnimation(ped1, "ped", "turn_180") setPedRotation(ped1, 180) setPedRotation(source, 0) setElementPosition ( source, 2258.4462890625, -1688.1072998047, 13.7 ) setPedAnimation( source, "PAULNMAC","Piss_in") setElementData ( source, "invencible", true ) setTimer(noanim,500,1,ped1) setTimer(anim,3500,1,ped1) setTimer(anim2,3500,1,source) setTimer(delPeds,35000,1,ped1) setTimer(delPeds1,35000,1,source) elseif (money < thePrice) then outputChatBox ( "[ Freeroam ] Escort sikmek için yeterli miktarda paranız bulunmuyor. 5000 $", source, 255, 0, 0 )endendaddEvent("WorksJobEnterDoor",true)addEventHandler("WorksJobEnterDoor",root,worksJobEnterDoor)function delPeds (ped1) setElementPosition ( ped1, 2258.4772949219, -1687.8142333984, 13.7 ) setPedRotation(ped1, 180) setPedAnimation(ped1, nil, nil) setElementCollisionsEnabled(ped1, true)endfunction anim (ped1) setPedAnimation( ped1, "LOWRIDER", "lrgirl_l4_bnce") setElementPosition ( ped1, 2258.4772949219, -1687.8142333984, 12.8 ) setPedRotation(ped1, 0)endfunction anim2 (source) setPedAnimation( source, "PAULNMAC","Piss_loop")endfunction noanim (ped1) setElementCollisionsEnabled(ped1, false) setPedRotation(ped1, 0) setPedAnimation(ped1, nil, nil)endfunction delPeds1 (source) setPedAnimation(source, nil, nil) setElementFrozen ( source, false ) triggerClientEvent(source,"OyuncuYer",source) setElementData ( source, "invencible", false ) destroyElement(ped1)end
sGenislik,sUzunluk = guiGetScreenSize()Genislik,Uzunluk = 150,100X = (sGenislik/2) - (Genislik/2)Y = (sUzunluk/2) - (Uzunluk/2)panel = guiCreateWindow(X - 370,Y - 160,Genislik + 30,Uzunluk + 220,"Ayarlar Panel", false)guiSetVisible(panel,false)olumsuz = guiCreateCheckBox(10, 30, 85, 30,"Ölümsüzlük", false,false, panel)skin = guiCreateCheckBox(10, 70, 155, 30,"Skin Kaydet", false,false, panel)guiWindowSetSizable(panel,false)addEvent("f1panel", true)addEventHandler("f1panel",root,function()guiSetVisible(panel, not guiGetVisible(panel))--showCursor(guiGetVisible(panel))end)function kapat ()guiSetVisible(panel,false)showCursor(false)endbindKey("F1", "down", kapat)addEvent("Giremez", true)function stopDamage ()if getElementData(localPlayer,"invencible") thentriggerServerEvent("setElementAlpha",resourceRoot,100)cancelEvent()endendaddEventHandler("Giremez",getRootElement(),stopDamage)addEventHandler ( "onClientPlayerDamage", getRootElement(),stopDamage )addEventHandler ( "onClientPlayerStealthKill", getRootElement(),stopDamage )addEventHandler ( "onClientPedDamage", getRootElement(),stopDamage )function korumaduzelt () if getElementData(localPlayer,"invencible") then if getPedWeaponSlot(localPlayer) ~= 0 then setPedWeaponSlot(localPlayer,0) end endend addEventHandler ( "onClientRender", getRootElement(),korumaduzelt )function korumaduzelt1 () if getElementData(localPlayer,"invencible") then cancelEvent()endend addEventHandler ( "onClientRender", getRootElement(),korumaduzelt1 )addEventHandler ( "onClientPlayerStealthKill", getRootElement(),korumaduzelt1 )addEventHandler ( "onClientPlayerDamage", getRootElement(),korumaduzelt1 )addEvent("OlunceSkinDogma", true)function olmebaslat () playerskin = getElementModel ( localPlayer ) if getElementData(localPlayer,"olunceskin") then setTimer(setElementModel, 2100, 1, localPlayer, playerskin)endend addEventHandler("OlunceSkinDogma",getRootElement(),olmebaslat)addEventHandler ( "onClientPlayerWasted", getRootElement(),olmebaslat )addEvent("OlumsuzKapat", true)function startDamage ()setElementData ( localPlayer, "invencible", false )triggerServerEvent("setElementAlpha",resourceRoot,255)endaddEventHandler("OlumsuzKapat",getRootElement(),startDamage)function oluncedur ()if guiCheckBoxGetSelected(olumsuz) == true thensetElementData ( localPlayer, "invencible", false )triggerServerEvent("setElementAlpha",resourceRoot,255)guiCheckBoxSetSelected(olumsuz,false)errMsg('Öldüğün için GOD Ayarları sıfırlandı')endendaddEventHandler("onClientPlayerWasted",localPlayer,oluncedur)function D_Modu()if guiCheckBoxGetSelected(olumsuz) == true thentriggerServerEvent("Olumsuz1",localPlayer)errMsg('[Ölümsüzlük]: AKTIF')elsetriggerServerEvent("Olumsuz2",localPlayer)errMsg('[Ölümsüzlük]: KAPALI')setElementData ( localPlayer, "invencible", false )endendaddEventHandler("onClientGUIClick", olumsuz, D_Modu, false)function D_Modu1()if guiCheckBoxGetSelected(skin) == true thentriggerServerEvent("OlunceSkin",localPlayer)errMsg('[Skin Kaydet]: AKTIF')setElementData ( localPlayer, "olunceskin", true )elseerrMsg('[Skin Kaydet]: KAPALI')setElementData ( localPlayer, "olunceskin", false )endendaddEventHandler("onClientGUIClick", skin, D_Modu1, false)------function errMsg(msg) --outputChatBox(msg, 255, 204, 0) exports.Messages:sendClientMessage ( msg, 255, 204, 0 )end
sGenislik,sUzunluk = guiGetScreenSize()Genislik,Uzunluk = 150,100X = (sGenislik/2) - (Genislik/2)Y = (sUzunluk/2) - (Uzunluk/2)panel = guiCreateWindow(X - 370,Y - 160,Genislik + 30,Uzunluk + 220,"Ayarlar Panel", false)guiSetVisible(panel,false)olumsuz = guiCreateCheckBox(10, 30, 85, 30,"Ölümsüzlük", false,false, panel)skin = guiCreateCheckBox(10, 70, 155, 30,"Skin Kaydet", false,false, panel)guiWindowSetSizable(panel,false)addEvent("f1panel", true)addEventHandler("f1panel",root,function()guiSetVisible(panel, not guiGetVisible(panel))--showCursor(guiGetVisible(panel))end)function kapat ()guiSetVisible(panel,false)showCursor(false)endbindKey("F1", "down", kapat)addEvent("Giremez", true)function stopDamage ()if getElementData(localPlayer,"invencible") thentriggerServerEvent("setElementAlpha",resourceRoot,100)cancelEvent()endendaddEventHandler("Giremez",getRootElement(),stopDamage)addEventHandler ( "onClientPlayerDamage", getRootElement(),stopDamage )addEventHandler ( "onClientPlayerStealthKill", getRootElement(),stopDamage )addEventHandler ( "onClientPedDamage", getRootElement(),stopDamage )function korumaduzelt () if getElementData(localPlayer,"invencible") then if getPedWeaponSlot(localPlayer) ~= 0 then setPedWeaponSlot(localPlayer,0) end endend addEventHandler ( "onClientRender", getRootElement(),korumaduzelt )function korumaduzelt1 () if getElementData(localPlayer,"invencible") then cancelEvent()endend addEventHandler ( "onClientRender", getRootElement(),korumaduzelt1 )addEventHandler ( "onClientPlayerStealthKill", getRootElement(),korumaduzelt1 )addEventHandler ( "onClientPlayerDamage", getRootElement(),korumaduzelt1 )addEvent("OlunceSkinDogma", true)function olmebaslat () playerskin = getElementModel ( localPlayer ) if getElementData(localPlayer,"olunceskin") then setTimer(setElementModel, 2100, 1, localPlayer, playerskin)endend addEventHandler("OlunceSkinDogma",getRootElement(),olmebaslat)addEventHandler ( "onClientPlayerWasted", getRootElement(),olmebaslat )addEvent("OlumsuzKapat", true)function startDamage ()setElementData ( localPlayer, "invencible", false )triggerServerEvent("setElementAlpha",resourceRoot,255)endaddEventHandler("OlumsuzKapat",getRootElement(),startDamage)function oluncedur ()if guiCheckBoxGetSelected(olumsuz) == true thensetElementData ( localPlayer, "invencible", false )triggerServerEvent("setElementAlpha",resourceRoot,255)guiCheckBoxSetSelected(olumsuz,false)errMsg('Öldüğün için GOD Ayarları sıfırlandı')endendaddEventHandler("onClientPlayerWasted",localPlayer,oluncedur)function D_Modu()if not (getElementData(localPlayer,"TeamTufrs") thenif guiCheckBoxGetSelected(olumsuz) == true thentriggerServerEvent("Olumsuz1",localPlayer)errMsg('[Ölümsüzlük]: AKTIF')elsetriggerServerEvent("Olumsuz2",localPlayer)errMsg('[Ölümsüzlük]: KAPALI')setElementData ( localPlayer, "invencible", false )endendendaddEventHandler("onClientGUIClick", olumsuz, D_Modu, false)function D_Modu1()if guiCheckBoxGetSelected(skin) == true thentriggerServerEvent("OlunceSkin",localPlayer)errMsg('[Skin Kaydet]: AKTIF')setElementData ( localPlayer, "olunceskin", true )elseerrMsg('[Skin Kaydet]: KAPALI')setElementData ( localPlayer, "olunceskin", false )endendaddEventHandler("onClientGUIClick", skin, D_Modu1, false)------function errMsg(msg) --outputChatBox(msg, 255, 204, 0) exports.Messages:sendClientMessage ( msg, 255, 204, 0 )end
Linki görebilmek için Kayıt olun yada Giriş yapın. Bu şekilde hata veriyorERROR: Loading script failed: TurSystem\client.lua:82: ')' expected near 'then'
sGenislik,sUzunluk = guiGetScreenSize()Genislik,Uzunluk = 150,100X = (sGenislik/2) - (Genislik/2)Y = (sUzunluk/2) - (Uzunluk/2)panel = guiCreateWindow(X - 370,Y - 160,Genislik + 30,Uzunluk + 220,"Ayarlar Panel", false)guiSetVisible(panel,false)olumsuz = guiCreateCheckBox(10, 30, 85, 30,"Ölümsüzlük", false,false, panel)skin = guiCreateCheckBox(10, 70, 155, 30,"Skin Kaydet", false,false, panel)guiWindowSetSizable(panel,false)addEvent("f1panel", true)addEventHandler("f1panel",root,function()guiSetVisible(panel, not guiGetVisible(panel))--showCursor(guiGetVisible(panel))end)function kapat ()guiSetVisible(panel,false)showCursor(false)endbindKey("F1", "down", kapat)addEvent("Giremez", true)function stopDamage ()if getElementData(localPlayer,"invencible") thentriggerServerEvent("setElementAlpha",resourceRoot,100)cancelEvent()endendaddEventHandler("Giremez",getRootElement(),stopDamage)addEventHandler ( "onClientPlayerDamage", getRootElement(),stopDamage )addEventHandler ( "onClientPlayerStealthKill", getRootElement(),stopDamage )addEventHandler ( "onClientPedDamage", getRootElement(),stopDamage )function korumaduzelt () if getElementData(localPlayer,"invencible") then if getPedWeaponSlot(localPlayer) ~= 0 then setPedWeaponSlot(localPlayer,0) end endend addEventHandler ( "onClientRender", getRootElement(),korumaduzelt )function korumaduzelt1 () if getElementData(localPlayer,"invencible") then cancelEvent()endend addEventHandler ( "onClientRender", getRootElement(),korumaduzelt1 )addEventHandler ( "onClientPlayerStealthKill", getRootElement(),korumaduzelt1 )addEventHandler ( "onClientPlayerDamage", getRootElement(),korumaduzelt1 )addEvent("OlunceSkinDogma", true)function olmebaslat () playerskin = getElementModel ( localPlayer ) if getElementData(localPlayer,"olunceskin") then setTimer(setElementModel, 2100, 1, localPlayer, playerskin)endend addEventHandler("OlunceSkinDogma",getRootElement(),olmebaslat)addEventHandler ( "onClientPlayerWasted", getRootElement(),olmebaslat )addEvent("OlumsuzKapat", true)function startDamage ()setElementData ( localPlayer, "invencible", false )triggerServerEvent("setElementAlpha",resourceRoot,255)endaddEventHandler("OlumsuzKapat",getRootElement(),startDamage)function oluncedur ()if guiCheckBoxGetSelected(olumsuz) == true thensetElementData ( localPlayer, "invencible", false )triggerServerEvent("setElementAlpha",resourceRoot,255)guiCheckBoxSetSelected(olumsuz,false)errMsg('Öldüğün için GOD Ayarları sıfırlandı')endendaddEventHandler("onClientPlayerWasted",localPlayer,oluncedur)function D_Modu()if not getElementData(localPlayer,"TeamTufrs") thenif guiCheckBoxGetSelected(olumsuz) == true thentriggerServerEvent("Olumsuz1",localPlayer)errMsg('[Ölümsüzlük]: AKTIF')elsetriggerServerEvent("Olumsuz2",localPlayer)errMsg('[Ölümsüzlük]: KAPALI')setElementData ( localPlayer, "invencible", false )endendendaddEventHandler("onClientGUIClick", olumsuz, D_Modu, false)function D_Modu1()if guiCheckBoxGetSelected(skin) == true thentriggerServerEvent("OlunceSkin",localPlayer)errMsg('[Skin Kaydet]: AKTIF')setElementData ( localPlayer, "olunceskin", true )elseerrMsg('[Skin Kaydet]: KAPALI')setElementData ( localPlayer, "olunceskin", false )endendaddEventHandler("onClientGUIClick", skin, D_Modu1, false)------function errMsg(msg) --outputChatBox(msg, 255, 204, 0) exports.Messages:sendClientMessage ( msg, 255, 204, 0 )end