[YARDIM] Turf

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Çevrimdışı ardaabo

  • Acemi Üye
  • *
    • İleti: 145
: 14 Nisan 2020, 15:01:19
Sunucumda turf bölgeleri var fakat F1imde de "Ölümsüzlük" seçeneği var. Oyuncu turf yaparken ölümsüzlüğü aktif edebiliyor. Bunu turfa girdiği an oyuncuyu nasıl ölebilir hale getirebilirim

Turf script
server.lua
Kod
local Tufrs = {  }
local TufrsPos = {
        { 2777.49341, 833.63831, 118, 190, "Rifa" , 75000 },
        { 1578.1097412109, 663.57775878906, 180, 130, "Vagos" , 75000 },
        { 1858.2864990234, 623.07629394531, 130, 140, "Vagos" , 75000 },
        { 2001.4836425781, 630.03283691406, 150, 135, "Rifa" , 75000 },
        { 2161.669921875, 635.65045166016, 250, 120, "Grove Street" , 75000 },
        { 2486.5935058594, 678.20172119141, 245, 133, "Grove Street" , 75000 },
        { 2777.4868164063, 833.63305664063, 120, 180, "Aztecas" , 75000 },
        { 1015.94744873047, 1011.635925293, 180, 150, "Aztecas" , 75000 },
        { 1017.7476196289, 1203.4068603516, 180, 165, "Rifa" , 75000 },
        { 1578.1955566406, 2284.0825195313, 180, 110, "Ballas" , 75000 },
        { 1779.5454101563, 2566.0598144531, 200, 140, "Ballas" , 75000 },
        { 2507.6716308594, 2646.2497558594, 250, 250, "Grove Street" , 75000 },
        { 2036.3045654297, 2346.0705566406, 170, 100, "Grove Street" , 75000 },
        { 2351.8271484375, 2059.7976074219, 170, 170, "Aztecas" , 75000 },
        { 2157.0749511719, 1895.373046875, 200, 130, "Aztecas" , 75000 },
        { 1853.0305175781, 1723.4769287109, 190, 280, "Rifa" , 75000 },
        { 1841.2857666016, 1101.0773925781, 200, 175, "Rifa" , 75000 },
        { 2067.7470703125, 983.52935791016, 270, 200, "Ballas" , 75000 },
        { 2067.7470703125, 1383.2550048828, 185, 140, "Ballas" , 75000 },
        { 2336.9548339844, 1618.6087646484, 210, 100, "Grove Street" , 75000 },
        { 2359.7214355469, 919.7587890625, 220, 150, "Grove Street" , 75000 },
        { 1533.5362548828, 1305.1254882813, 250, 340, "Vagos" , 75000 }
--{ X, Y, H, W, Team , Money }, Ust kisimdaki takimlarla oynamayınız !
}

addEventHandler ( "onResourceStart", resourceRoot,
function (   )
for i, v in ipairs(TufrsPos) do
local ColShape = createColRectangle(v[1], v[2], v[3], v[4])
local Team = getTeamFromName(v[5])
local TeamName = "N/A"
local R, G, B = 255, 255, 255
if Team then
R, G, B = getTeamColor(Team) TeamName = getTeamName(Team)
end
Tufrs[ColShape] = {
Radar = createRadarArea(v[1], v[2], v[3], v[4] , R, G, B, 180) ,
TeamName = TeamName ,
occupier = 100 ,
Money = v[6] ,
}
end
end )

addEventHandler("onMouseEnter",root,
function(mouse)
if source == BTN.Open then
guiSetAlpha(BTN.Open,0.80)
end
end
)

addEventHandler("onMouseLeave",root,
function(Leave)
if source == BTN.Open then
guiSetAlpha(BTN.Open,1)
end
end
)


function getColPlayerTeam (Col, Team)
for i, pla in pairs(getElementsWithinColShape(Col, "player")) do
if getPlayerTeam(pla) and getPlayerTeam(pla) ~= getTeamFromName("Criminals") and getTeamName(getPlayerTeam(pla)) == getTeamName(Team) then
return true
else
--exports.TopBarChat:sendClientMessage( "~Warning : You must kill the other team members in the zone~",pla ,232 ,0 ,0 )
return false
end
end
return false
end

function getTeamTufrs(Team)
local Tufr = {  }
for Col, v in pairs(Tufrs) do
if v.TeamName == getTeamName(Team) then
table.insert( Tufr, Col )
end
end
return Tufr
end

addEventHandler("onColShapeHit",root,
function(pla)
local Rader = Tufrs[source]
if ( Rader ) then
setElementData(pla, "TeamTufrs",Rader )
end
end)

addEventHandler("onColShapeLeave",root,
function(pla)
setElementData(pla, "TeamTufrs",false )
end)


setTimer (function ( )
for Col, v in pairs(Tufrs) do
for i, pla in pairs(getElementsWithinColShape(Col, "player")) do
local Team = getPlayerTeam ( pla )
if Team and getColPlayerTeam (Col, Team) then
if getTeamName(Team) ~= Tufrs[Col].TeamName then
if Tufrs[ Col ].occupier > 1 then
Tufrs[ Col ].occupier = Tufrs[ Col ].occupier - 1
setRadarAreaFlashing ( Tufrs[ Col ].Radar, true )
elseif Tufrs[ Col ].occupier == 1  then
local r, g, b = getTeamColor ( getPlayerTeam ( pla ) )
setRadarAreaFlashing ( Tufrs[ Col ].Radar, false )
setRadarAreaColor ( Tufrs[ Col ].Radar, r, g, b, 150 )
Tufrs[ Col ].TeamName = getTeamName(Team)
Tufrs[ Col ].occupier =  100
--exports.TopBarChat:sendClientMessage( "~Your Team now controls the turf~",pla ,0 ,255 ,0 )
for i, player in ipairs(getPlayersInTeam( Team )) do
local Money = Tufrs[ Col ].Money
--exports.TopBarChat:sendClientMessage("You won ~$~".., player, 0, 255, 0)
givePlayerMoney ( player, 75000 )
end
end
else
if Tufrs[ Col ].occupier < 99 then
Tufrs[ Col ].occupier = Tufrs[ Col ].occupier + 1
elseif Tufrs[ Col ].occupier == 99  then
local r, g, b = getTeamColor ( getPlayerTeam ( pla ) )
setRadarAreaFlashing ( Tufrs[ Col ].Radar, false )
setRadarAreaColor ( Tufrs[ Col ].Radar, r, g, b, 150 )
Tufrs[ Col ].TeamName = getTeamName(Team)
Tufrs[ Col ].occupier =  100
end
end
end
setElementData(pla, "TeamTufrs",Tufrs[Col] )
end
end
end,5000, 0)
client.lua
Kod
local sW, sH = guiGetScreenSize(  )
setElementData(localPlayer, "TeamTufrs",false)
addEventHandler("onClientRender", root,
function()
local Tufr = getElementData(localPlayer, "TeamTufrs")
if Tufr then
local Team = getTeamFromName(Tufr.TeamName)
local R, G, B = 0, 0, 0
if Team then
R, G, B = getTeamColor(Team)
end
        dxDrawRectangle(sW*(1064/1280), sH*(623/768), sW*(202/1280), sH*(122/768), tocolor(R, G, B, 180), false)
        dxDrawText("Takım : "..Tufr.TeamName.."\nAlan : %"..Tufr.occupier.."\nPara : ₺ "..Tufr.Money , sW*(1070/1280), sH*(622/768), sW*(1266/1280), sH*(745/768), tocolor(255, 255, 255, 255), 2.00, "default-bold", "left", "center", false, false, false, false, false)
end
end )


 


MTASATURK

[YARDIM] Turf
« : 14 Nisan 2020, 15:01:19 »

Çevrimdışı wicky

  • hasssssssikome
  • Acemi Üye
  • *
    • İleti: 170
Yanıtla #1 : 14 Nisan 2020, 17:03:21
F1'de Ölümsüzlük checkbox'ının fonksiyonuna şunu ekle;
Kod
if not (getElementData(localPlayer,"TeamTufrs") then

end
 


Çevrimdışı ardaabo

  • Acemi Üye
  • *
    • İleti: 145
Yanıtla #2 : 14 Nisan 2020, 18:24:01
Yapamadım.  Kodlar burada hangi satıra koymam lazım

server
Kod
addEvent("Olumsuz1",true)
addEventHandler("Olumsuz1",root,function()
local state = ( not getElementData ( source, "invencible" ) )
setElementData ( source, "invencible", state )
triggerClientEvent(source,"Giremez",source)
end )

addEvent("Olumsuz2",true)
addEventHandler("Olumsuz2",root,function()
triggerClientEvent(source,"OlumsuzKapat",source)
end )

addEvent("setElementAlpha",true)
addEventHandler("setElementAlpha", root, function(alpha)
local alpha = alpha or 255
setElementAlpha(client,alpha)
end)

function wastedplayer ()
local state = ( not getElementData ( source, "olunceskin" ) )
setElementData ( source, "olunceskin", state )
triggerClientEvent(source,"OlunceSkinDogma",source)
end
addEvent("OlunceSkin",true)
addEventHandler("OlunceSkin",root,wastedplayer)


--SEX PANEL------
function worksJobEnterDoor(thePrice)
    local money = getPlayerMoney(source)
    local thePrice = 5000
    if (money >= thePrice) then
outputChatBox ( "[ Freeroam ] 5000 $ Ödüyerek Escortla Sex Yapmaya Hak Kazandınız !", source, 0, 255, 0 )
    takePlayerMoney(source, thePrice)
ped1 = createPed(152, 2258.4772949219, -1687.8142333984, 13.7)
setElementFrozen ( source, true )
setElementFrozen ( ped1, true )
setPedAnimation(ped1, "ped", "turn_180")
setPedRotation(ped1, 180)
setPedRotation(source, 0)
setElementPosition ( source, 2258.4462890625, -1688.1072998047, 13.7 )
setPedAnimation( source, "PAULNMAC","Piss_in")
setElementData ( source, "invencible", true )
setTimer(noanim,500,1,ped1)
setTimer(anim,3500,1,ped1)
setTimer(anim2,3500,1,source)
setTimer(delPeds,35000,1,ped1)
setTimer(delPeds1,35000,1,source)
elseif (money < thePrice) then
outputChatBox ( "[ Freeroam ] Escort sikmek için yeterli miktarda paranız bulunmuyor. 5000 $", source, 255, 0, 0 )
end
end
addEvent("WorksJobEnterDoor",true)
addEventHandler("WorksJobEnterDoor",root,worksJobEnterDoor)


function delPeds (ped1)
setElementPosition ( ped1, 2258.4772949219, -1687.8142333984, 13.7 )
setPedRotation(ped1, 180)
setPedAnimation(ped1, nil, nil)
setElementCollisionsEnabled(ped1, true)
end
function anim (ped1)
setPedAnimation( ped1, "LOWRIDER", "lrgirl_l4_bnce")
setElementPosition ( ped1, 2258.4772949219, -1687.8142333984, 12.8 )
setPedRotation(ped1, 0)
end
function anim2 (source)
setPedAnimation( source, "PAULNMAC","Piss_loop")
end
function noanim (ped1)
setElementCollisionsEnabled(ped1, false)
setPedRotation(ped1, 0)
setPedAnimation(ped1, nil, nil)
end
function delPeds1 (source)
setPedAnimation(source, nil, nil)
setElementFrozen ( source, false )
triggerClientEvent(source,"OyuncuYer",source)
setElementData ( source, "invencible", false )
destroyElement(ped1)
end

client
Kod
sGenislik,sUzunluk = guiGetScreenSize()
Genislik,Uzunluk = 150,100
X = (sGenislik/2) - (Genislik/2)
Y = (sUzunluk/2) - (Uzunluk/2)

panel = guiCreateWindow(X - 370,Y - 160,Genislik + 30,Uzunluk + 220,"Ayarlar Panel", false)
guiSetVisible(panel,false)
olumsuz = guiCreateCheckBox(10, 30, 85, 30,"Ölümsüzlük", false,false, panel)
skin = guiCreateCheckBox(10, 70, 155, 30,"Skin Kaydet", false,false, panel)
guiWindowSetSizable(panel,false)

addEvent("f1panel", true)
addEventHandler("f1panel",root,function()
guiSetVisible(panel, not guiGetVisible(panel))
--showCursor(guiGetVisible(panel))
end)

function kapat ()
guiSetVisible(panel,false)
showCursor(false)
end
bindKey("F1", "down", kapat)

addEvent("Giremez", true)
function stopDamage ()
if getElementData(localPlayer,"invencible") then
triggerServerEvent("setElementAlpha",resourceRoot,100)
cancelEvent()
end
end
addEventHandler("Giremez",getRootElement(),stopDamage)
addEventHandler ( "onClientPlayerDamage", getRootElement(),stopDamage )
addEventHandler ( "onClientPlayerStealthKill", getRootElement(),stopDamage )
addEventHandler ( "onClientPedDamage", getRootElement(),stopDamage )

function korumaduzelt ()
if getElementData(localPlayer,"invencible") then
if getPedWeaponSlot(localPlayer) ~= 0 then
setPedWeaponSlot(localPlayer,0)
end
end
end
addEventHandler ( "onClientRender", getRootElement(),korumaduzelt )

function korumaduzelt1 ()
if getElementData(localPlayer,"invencible") then
cancelEvent()
end
end
addEventHandler ( "onClientRender", getRootElement(),korumaduzelt1 )
addEventHandler ( "onClientPlayerStealthKill", getRootElement(),korumaduzelt1 )
addEventHandler ( "onClientPlayerDamage", getRootElement(),korumaduzelt1 )

addEvent("OlunceSkinDogma", true)
function olmebaslat ()
     playerskin = getElementModel ( localPlayer )
if getElementData(localPlayer,"olunceskin") then
setTimer(setElementModel, 2100, 1, localPlayer, playerskin)
end
end
addEventHandler("OlunceSkinDogma",getRootElement(),olmebaslat)
addEventHandler ( "onClientPlayerWasted", getRootElement(),olmebaslat )

addEvent("OlumsuzKapat", true)
function startDamage ()
setElementData ( localPlayer, "invencible", false )
triggerServerEvent("setElementAlpha",resourceRoot,255)
end
addEventHandler("OlumsuzKapat",getRootElement(),startDamage)

function oluncedur ()
if guiCheckBoxGetSelected(olumsuz) == true then
setElementData ( localPlayer, "invencible", false )
triggerServerEvent("setElementAlpha",resourceRoot,255)
guiCheckBoxSetSelected(olumsuz,false)
errMsg('Öldüğün için GOD Ayarları sıfırlandı')
end
end
addEventHandler("onClientPlayerWasted",localPlayer,oluncedur)

function D_Modu()
if guiCheckBoxGetSelected(olumsuz) == true then
triggerServerEvent("Olumsuz1",localPlayer)
errMsg('[Ölümsüzlük]: AKTIF')
else
triggerServerEvent("Olumsuz2",localPlayer)
errMsg('[Ölümsüzlük]: KAPALI')
setElementData ( localPlayer, "invencible", false )
end
end
addEventHandler("onClientGUIClick", olumsuz, D_Modu, false)

function D_Modu1()
if guiCheckBoxGetSelected(skin) == true then
triggerServerEvent("OlunceSkin",localPlayer)
errMsg('[Skin Kaydet]: AKTIF')
setElementData ( localPlayer, "olunceskin", true )
else
errMsg('[Skin Kaydet]: KAPALI')
setElementData ( localPlayer, "olunceskin", false )
end
end
addEventHandler("onClientGUIClick", skin, D_Modu1, false)
------

function errMsg(msg)
--outputChatBox(msg, 255, 204, 0)
exports.Messages:sendClientMessage ( msg, 255, 204, 0 )
end
 


Çevrimdışı Ky

  • Uzman Üye
  • *
    • İleti: 614
Yanıtla #3 : 14 Nisan 2020, 21:08:11
Client.lua
Kod
sGenislik,sUzunluk = guiGetScreenSize()
Genislik,Uzunluk = 150,100
X = (sGenislik/2) - (Genislik/2)
Y = (sUzunluk/2) - (Uzunluk/2)

panel = guiCreateWindow(X - 370,Y - 160,Genislik + 30,Uzunluk + 220,"Ayarlar Panel", false)
guiSetVisible(panel,false)
olumsuz = guiCreateCheckBox(10, 30, 85, 30,"Ölümsüzlük", false,false, panel)
skin = guiCreateCheckBox(10, 70, 155, 30,"Skin Kaydet", false,false, panel)
guiWindowSetSizable(panel,false)

addEvent("f1panel", true)
addEventHandler("f1panel",root,function()
guiSetVisible(panel, not guiGetVisible(panel))
--showCursor(guiGetVisible(panel))
end)

function kapat ()
guiSetVisible(panel,false)
showCursor(false)
end
bindKey("F1", "down", kapat)

addEvent("Giremez", true)
function stopDamage ()
if getElementData(localPlayer,"invencible") then
triggerServerEvent("setElementAlpha",resourceRoot,100)
cancelEvent()
end
end
addEventHandler("Giremez",getRootElement(),stopDamage)
addEventHandler ( "onClientPlayerDamage", getRootElement(),stopDamage )
addEventHandler ( "onClientPlayerStealthKill", getRootElement(),stopDamage )
addEventHandler ( "onClientPedDamage", getRootElement(),stopDamage )

function korumaduzelt ()
if getElementData(localPlayer,"invencible") then
if getPedWeaponSlot(localPlayer) ~= 0 then
setPedWeaponSlot(localPlayer,0)
end
end
end
addEventHandler ( "onClientRender", getRootElement(),korumaduzelt )

function korumaduzelt1 ()
if getElementData(localPlayer,"invencible") then
cancelEvent()
end
end
addEventHandler ( "onClientRender", getRootElement(),korumaduzelt1 )
addEventHandler ( "onClientPlayerStealthKill", getRootElement(),korumaduzelt1 )
addEventHandler ( "onClientPlayerDamage", getRootElement(),korumaduzelt1 )

addEvent("OlunceSkinDogma", true)
function olmebaslat ()
     playerskin = getElementModel ( localPlayer )
if getElementData(localPlayer,"olunceskin") then
setTimer(setElementModel, 2100, 1, localPlayer, playerskin)
end
end
addEventHandler("OlunceSkinDogma",getRootElement(),olmebaslat)
addEventHandler ( "onClientPlayerWasted", getRootElement(),olmebaslat )

addEvent("OlumsuzKapat", true)
function startDamage ()
setElementData ( localPlayer, "invencible", false )
triggerServerEvent("setElementAlpha",resourceRoot,255)
end
addEventHandler("OlumsuzKapat",getRootElement(),startDamage)

function oluncedur ()
if guiCheckBoxGetSelected(olumsuz) == true then
setElementData ( localPlayer, "invencible", false )
triggerServerEvent("setElementAlpha",resourceRoot,255)
guiCheckBoxSetSelected(olumsuz,false)
errMsg('Öldüğün için GOD Ayarları sıfırlandı')
end
end
addEventHandler("onClientPlayerWasted",localPlayer,oluncedur)

function D_Modu()
if not (getElementData(localPlayer,"TeamTufrs") then
if guiCheckBoxGetSelected(olumsuz) == true then
triggerServerEvent("Olumsuz1",localPlayer)
errMsg('[Ölümsüzlük]: AKTIF')
else
triggerServerEvent("Olumsuz2",localPlayer)
errMsg('[Ölümsüzlük]: KAPALI')
setElementData ( localPlayer, "invencible", false )
end
end
end
addEventHandler("onClientGUIClick", olumsuz, D_Modu, false)

function D_Modu1()
if guiCheckBoxGetSelected(skin) == true then
triggerServerEvent("OlunceSkin",localPlayer)
errMsg('[Skin Kaydet]: AKTIF')
setElementData ( localPlayer, "olunceskin", true )
else
errMsg('[Skin Kaydet]: KAPALI')
setElementData ( localPlayer, "olunceskin", false )
end
end
addEventHandler("onClientGUIClick", skin, D_Modu1, false)
------

function errMsg(msg)
--outputChatBox(msg, 255, 204, 0)
exports.Messages:sendClientMessage ( msg, 255, 204, 0 )
end
 


Çevrimdışı ardaabo

  • Acemi Üye
  • *
    • İleti: 145
Yanıtla #4 : 15 Nisan 2020, 11:59:48
Linki görebilmek için Kayıt olun yada Giriş yapın. Bu şekilde hata veriyor

ERROR: Loading script failed: TurSystem\client.lua:82: ')' expected near 'then'
 


Çevrimdışı Ky

  • Uzman Üye
  • *
    • İleti: 614
Yanıtla #5 : 15 Nisan 2020, 13:48:44
Linki görebilmek için Kayıt olun yada Giriş yapın.
Linki görebilmek için Kayıt olun yada Giriş yapın. Bu şekilde hata veriyor

ERROR: Loading script failed: TurSystem\client.lua:82: ')' expected near 'then'
Tekrar denermisin ?
Kod
sGenislik,sUzunluk = guiGetScreenSize()
Genislik,Uzunluk = 150,100
X = (sGenislik/2) - (Genislik/2)
Y = (sUzunluk/2) - (Uzunluk/2)

panel = guiCreateWindow(X - 370,Y - 160,Genislik + 30,Uzunluk + 220,"Ayarlar Panel", false)
guiSetVisible(panel,false)
olumsuz = guiCreateCheckBox(10, 30, 85, 30,"Ölümsüzlük", false,false, panel)
skin = guiCreateCheckBox(10, 70, 155, 30,"Skin Kaydet", false,false, panel)
guiWindowSetSizable(panel,false)

addEvent("f1panel", true)
addEventHandler("f1panel",root,function()
guiSetVisible(panel, not guiGetVisible(panel))
--showCursor(guiGetVisible(panel))
end)

function kapat ()
guiSetVisible(panel,false)
showCursor(false)
end
bindKey("F1", "down", kapat)

addEvent("Giremez", true)
function stopDamage ()
if getElementData(localPlayer,"invencible") then
triggerServerEvent("setElementAlpha",resourceRoot,100)
cancelEvent()
end
end
addEventHandler("Giremez",getRootElement(),stopDamage)
addEventHandler ( "onClientPlayerDamage", getRootElement(),stopDamage )
addEventHandler ( "onClientPlayerStealthKill", getRootElement(),stopDamage )
addEventHandler ( "onClientPedDamage", getRootElement(),stopDamage )

function korumaduzelt ()
if getElementData(localPlayer,"invencible") then
if getPedWeaponSlot(localPlayer) ~= 0 then
setPedWeaponSlot(localPlayer,0)
end
end
end
addEventHandler ( "onClientRender", getRootElement(),korumaduzelt )

function korumaduzelt1 ()
if getElementData(localPlayer,"invencible") then
cancelEvent()
end
end
addEventHandler ( "onClientRender", getRootElement(),korumaduzelt1 )
addEventHandler ( "onClientPlayerStealthKill", getRootElement(),korumaduzelt1 )
addEventHandler ( "onClientPlayerDamage", getRootElement(),korumaduzelt1 )

addEvent("OlunceSkinDogma", true)
function olmebaslat ()
     playerskin = getElementModel ( localPlayer )
if getElementData(localPlayer,"olunceskin") then
setTimer(setElementModel, 2100, 1, localPlayer, playerskin)
end
end
addEventHandler("OlunceSkinDogma",getRootElement(),olmebaslat)
addEventHandler ( "onClientPlayerWasted", getRootElement(),olmebaslat )

addEvent("OlumsuzKapat", true)
function startDamage ()
setElementData ( localPlayer, "invencible", false )
triggerServerEvent("setElementAlpha",resourceRoot,255)
end
addEventHandler("OlumsuzKapat",getRootElement(),startDamage)

function oluncedur ()
if guiCheckBoxGetSelected(olumsuz) == true then
setElementData ( localPlayer, "invencible", false )
triggerServerEvent("setElementAlpha",resourceRoot,255)
guiCheckBoxSetSelected(olumsuz,false)
errMsg('Öldüğün için GOD Ayarları sıfırlandı')
end
end
addEventHandler("onClientPlayerWasted",localPlayer,oluncedur)

function D_Modu()
if not getElementData(localPlayer,"TeamTufrs") then
if guiCheckBoxGetSelected(olumsuz) == true then
triggerServerEvent("Olumsuz1",localPlayer)
errMsg('[Ölümsüzlük]: AKTIF')
else
triggerServerEvent("Olumsuz2",localPlayer)
errMsg('[Ölümsüzlük]: KAPALI')
setElementData ( localPlayer, "invencible", false )
end
end
end
addEventHandler("onClientGUIClick", olumsuz, D_Modu, false)

function D_Modu1()
if guiCheckBoxGetSelected(skin) == true then
triggerServerEvent("OlunceSkin",localPlayer)
errMsg('[Skin Kaydet]: AKTIF')
setElementData ( localPlayer, "olunceskin", true )
else
errMsg('[Skin Kaydet]: KAPALI')
setElementData ( localPlayer, "olunceskin", false )
end
end
addEventHandler("onClientGUIClick", skin, D_Modu1, false)
------

function errMsg(msg)
--outputChatBox(msg, 255, 204, 0)
exports.Messages:sendClientMessage ( msg, 255, 204, 0 )
end
 


MTASATURK

Ynt: [YARDIM] Turf
« Yanıtla #5 : 15 Nisan 2020, 13:48:44 »

Çevrimdışı ardaabo

  • Acemi Üye
  • *
    • İleti: 145
Yanıtla #6 : 15 Nisan 2020, 14:35:37
Hata gitti fakat. Turfa girdiğim zaman sağdaki menü gitti ayrıca Ölümsüzlüğü aktif ettiğimde yine bölgeyi almaya devam ediyor