[YARDIM]F11 Açılmıyor

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: 28 Nisan 2020, 19:06:54
Merhaba arkadaşlar herkese iyi akşamlar.Ben sunucuda F11 Map scripti yükledim ancak F11 basınca sağda aşağıda radar gidip geliyor yani F11 açılmıyor scriptde blip ler ondan sonra F11 mapının resmi bile var şimdi size kodları atacağım lütfen yardımcı olun çok acil lazım bana.

Kod
blip.lua
--casa CJ
createBlip ( 2495.38672, -1688.48108, 13.83304, 15 )

--pista aeroporto1
createBlip ( -1513.82837, -21.41595, 14.14089, 57 )         

--pista aeroporto2
createBlip ( 1740.79395, -2544.96704, 13.54688, 57 )

--pista aeroporto3
createBlip ( 1436.59033, 1517.56885, 10.82031, 57 )

--pista aeroporto4
createBlip ( 217.73091, 2503.60083, 16.48438, 57 )


Kod
main.lua
local enableBlips = true
local renderNorthBlip = true
local alwaysRenderMap = false

local worldW, worldH = 1800,1800
local blip = 8

local sx, sy = guiGetScreenSize()
local rt = dxCreateRenderTarget(290,175)
local xFactor, yFactor = sx/1366,sy/768
local yFactor = xFactor

function findRotation(x1,y1,x2,y2)
  local t = -math.deg(math.atan2(x2-x1,y2-y1))
  if t < 0 then t = t + 360 end;
  return t;
end

function getPointFromDistanceRotation(x, y, dist, angle)
    local a = math.rad(90 - angle);
    local dx = math.cos(a) * dist;
    local dy = math.sin(a) * dist;
    return x+dx, y+dy;
end

function RADAR()
        --Radar config
    showPlayerHudComponent("area_name", false)
        showPlayerHudComponent("vehicle_name", false)
showPlayerHudComponent("radar", false)
local mW, mH = dxGetMaterialSize(rt)
local x, y = getElementPosition(localPlayer)
local X, Y = mW/2 -(x/(6000/worldW)), mH/2 +(y/(6000/worldH))
local camX,camY,camZ = getElementRotation(getCamera())
dxSetRenderTarget(rt, true)
if alwaysRenderMap or getElementInterior(localPlayer) == 0 then
dxDrawRectangle(0, 0, mW, mH, 0xFF7CA7D1)
dxDrawImage(X - worldW/2, mH/5 + (Y - worldH/2), worldW, worldH, "gfx/world.png", camZ, (x/(6000/worldW)), -(y/(6000/worldH)))
--
dxSetRenderTarget()
dxDrawImage((18)*xFactor, sy-((216))*yFactor, (293)*xFactor, (177)*yFactor, "gfx/radarbg.png", 0, 0, 0, tocolor(0, 0, 0, 180))
dxDrawImage((30+5)*xFactor, sy-((200+5))*yFactor, (270-10)*xFactor, (155)*yFactor, rt, 0, 0, 0, tocolor(255, 255, 255, 80))
        --# Blips
local rx, ry, rz = getElementRotation(localPlayer)
local lB = (33)*xFactor
local rB = (8+290)*xFactor
local tB = sy-(208)*yFactor
local bB = tB + (155)*yFactor
local cX, cY = (rB+lB)/2, (tB+bB)/2 +(35)*yFactor
local toLeft, toTop, toRight, toBottom = cX-lB, cY-tB, rB-cX, bB-cY
for k, v in ipairs(getElementsByType("blip")) do
local bx, by = getElementPosition(v)
local actualDist = getDistanceBetweenPoints2D(x, y, bx, by)
local maxDist = getBlipVisibleDistance(v)
if actualDist <= maxDist and getElementDimension(v)==getElementDimension(localPlayer) and getElementInterior(v)==getElementInterior(localPlayer) then
local dist = actualDist/(6000/((worldW+worldH)/2))
local rot = findRotation(bx, by, x, y)-camZ
local bpx, bpy = getPointFromDistanceRotation(cX, cY, math.min(dist, math.sqrt(toTop^2 + toRight^2)), rot)
local bpx = math.max(lB, math.min(rB, bpx))
local bpy = math.max(tB, math.min(bB, bpy))
local bid = getElementData(v, "customIcon") or getBlipIcon(v)
local _, _, _, bcA = getBlipColor(v)
local bcR, bcG, bcB = 255, 255, 255
if getBlipIcon(v) == 0 then
bcR, bcG, bcB = getBlipColor(v)
end
local bS = getBlipSize(v)
dxDrawImage(bpx -(blip*bS)*xFactor/2, bpy -(blip*bS)*yFactor/2, (blip*bS)*xFactor, (blip*bS)*yFactor, "gfx/blip/"..bid..".png", 0, 0, 0, tocolor(bcR, bcG, bcB, bcA))
end
end
if renderNorthBlip then
local rot = -camZ+180
local bpx, bpy = getPointFromDistanceRotation(cX, cY, math.sqrt(toTop^2 + toRight^2), rot)
local bpx = math.max(lB, math.min(rB, bpx))
local bpy = math.max(tB, math.min(bB, bpy))
local dist = getDistanceBetweenPoints2D(cX, cY, bpx, bpy)
local bpx, bpy = getPointFromDistanceRotation(cX, cY, dist, rot)
if bpx and bpy then
local bpx = math.max(lB, math.min(rB, bpx))
local bpy = math.max(tB, math.min(bB, bpy))
dxDrawImage(bpx -(blip*2)/2,bpy -(blip*2)/2,blip*2,blip*2,"gfx/blip/4.png",0,0,0)
end
end
dxDrawImage(cX -(blip*2)*xFactor/2,cY -(blip*2)*yFactor/2,(blip*2)*xFactor,(blip*2)*yFactor, "gfx/player.png", camZ-rz, 0, 0)
end
end
addEventHandler("onClientRender", root, RADAR)

function Visible()
if isVisible then
addEventHandler("onClientRender", root, RADAR)
else
removeEventHandler("onClientRender", root, RADAR)
end
isVisible = not isVisible
end
bindKey ("F11", "down", Visible)
 


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[YARDIM]F11 Açılmıyor
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