[YARDIM] Grup Açması

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Çevrimdışı MiSyoneR61

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: 26 Şubat 2019, 19:09:15
mta communiyte buldum b basınca  farlar yanıyor bunu grup acl yapabilirmiyiz

Kod
-- Emergency Lights resource by vovo4ka
-- please, do not remove copyright

local strobo_interval = 10 -- strobo light freq. 10 = 0.5 sec
local is_strobo_enabled = false -- enable/disable stroboscopic lights mode
-- lamps
local flash_interval = 0.5 -- flash freq
-- led blink mode
local blink_interval = 20 -- blink interval
local blink_duration = 2 -- 1..blink_interval

-- Node: If vehicleID what you want to change is not present here, you may add it manually
-- There are custom lights count and position for each vehicle is available

-- What is phase offset. I'm newbie in english and its hard to explain ;) You can read more about on http://en.wikipedia.org/wiki/Phase_(waves)
-- All you need to know about phase_offset: 0 and 10 values will have opposite intensity (i.e. light with 0 will be on and 10 will be off and vice versa)
--
-- dont read below, if youre humanities ;)
--
-- For each light source there are light intensity calculation performed at each time.
-- There are two lights type are available for vehicles:
-- 1.
-- Usually, light reflector is rotating and light intensity is proportional to visible part of lamp.
-- So, light intensity is approximated by simple model:
-- intensity(t, i) = 256*sin (t+PhaseOffset_i)
-- where t - is model time, i - light source id
-- 2.
-- For LED blinking there is simpler model:
-- blink 2 times at time moment 0
--
-- So, PhaseOffset - is time difference between triggering lights

local car_lights_table = {
-- vehicle ID, ["mode"]="led" or "lamp" , [i] = { light offset, light color, light size, phase offset (from [0;10]) }
[512] = {["mode"]="lamp", [1]={["pos"]={0.5, 0, 0.6}, ["color"]={255,0,0}, ["size"]=0.25, ["phase"]=0.0}, [2]={["pos"]={-0.5, 0, 0.6}, ["color"]={255,0,0}, ["size"]=0.25, ["phase"]=10.0} },
[402] = {["mode"]="lamp", [1]={["pos"]={0.5, 0, 0.6}, ["color"]={255,0,0}, ["size"]=0.25, ["phase"]=0.0} },

-- police car with leds
 [596] = {["mode"]="led", [1]={["pos"]={-0.3, -0.35, 0.9}, ["color"]={255,0,0}, ["size"]=0.25, ["phase"]=0.0}, [2]={["pos"]={0.3, -0.35, 0.9}, ["color"]={0,0,255}, ["size"]=0.25, ["phase"]=10.0},
[3]={["pos"]={-0.5, -0.35, 0.9}, ["color"]={255,0,0}, ["size"]=0.25, ["phase"]=0.0}, [4]={["pos"]={0.5, -0.35, 0.9}, ["color"]={0,0,255}, ["size"]=0.25, ["phase"]=10.0},
[5]={["pos"]={-0.7, -0.35, 0.9}, ["color"]={255,0,0}, ["size"]=0.25, ["phase"]=0.0}, [6]={["pos"]={0.7, -0.35, 0.9}, ["color"]={0,0,255}, ["size"]=0.25, ["phase"]=10.0}
 },
 [597] = {["mode"]="led", [1]={["pos"]={-0.3, -0.35, 0.9}, ["color"]={255,0,0}, ["size"]=0.25, ["phase"]=0.0}, [2]={["pos"]={0.3, -0.35, 0.9}, ["color"]={0,0,255}, ["size"]=0.25, ["phase"]=10.0},
[3]={["pos"]={-0.5, -0.35, 0.9}, ["color"]={255,0,0}, ["size"]=0.25, ["phase"]=0.0}, [4]={["pos"]={0.5, -0.35, 0.9}, ["color"]={0,0,255}, ["size"]=0.25, ["phase"]=10.0},
[5]={["pos"]={-0.7, -0.35, 0.9}, ["color"]={255,0,0}, ["size"]=0.25, ["phase"]=0.0}, [6]={["pos"]={0.7, -0.35, 0.9}, ["color"]={0,0,255}, ["size"]=0.25, ["phase"]=10.0}
 },
 -- rancher
  [599] = {["mode"]="led", [1]={["pos"]={-0.4, 0, 1.2}, ["color"]={255,0,0}, ["size"]=0.25, ["phase"]=0.0}, [2]={["pos"]={0.4, 0, 1.2}, ["color"]={0,0,255}, ["size"]=0.25, ["phase"]=10.0},
[3]={["pos"]={-0.6, 0, 1.2}, ["color"]={255,0,0}, ["size"]=0.25, ["phase"]=0.0}, [4]={["pos"]={0.6, 0, 1.2}, ["color"]={0,0,255}, ["size"]=0.25, ["phase"]=10.0},
[5]={["pos"]={-0.8, 0, 1.2}, ["color"]={255,0,0}, ["size"]=0.25, ["phase"]=0.0}, [6]={["pos"]={0.8, 0, 1.2}, ["color"]={0,0,255}, ["size"]=0.25, ["phase"]=10.0}
 },
 -- old police car with lamps
 [598] = {["mode"]="lamp", [1]={["pos"]={-0.5, -0.35, 0.9}, ["color"]={255,0,0}, ["size"]=0.25, ["phase"]=0.0}, [2]={["pos"]={0.5, -0.35, 0.9}, ["color"]={0,0,255}, ["size"]=0.25, ["phase"]=10.0}
 },
 -- ambulance
 [416] = {["mode"]="led",
[1]={["pos"]={-0.1, 0.9, 1.35}, ["color"]={255,255,255}, ["size"]=0.5, ["phase"]=10.0},
[2]={["pos"]={-0.5, 0.9, 1.35}, ["color"]={255,0,0}, ["size"]=0.35, ["phase"]=0.0}, [3]={["pos"]={0.5, 0.9, 1.35}, ["color"]={255,0,0}, ["size"]=0.35, ["phase"]=0.0},
[4]={["pos"]={-1, -3.5, 1.5}, ["color"]={255,0,0}, ["size"]=0.4, ["phase"]=5.0}, [5]={["pos"]={1, -3.5, 1.5}, ["color"]={255,0,0}, ["size"]=0.4, ["phase"]=5.0}
 },
 -- fire truck
 [407] = {["mode"]="led",
[1]={["pos"]={-0.1, 3.3, 1.35}, ["color"]={255,255,255}, ["size"]=0.5, ["phase"]=10.0},
[2]={["pos"]={-0.7, 3.3, 1.35}, ["color"]={255,0,0}, ["size"]=0.35, ["phase"]=0.0}, [3]={["pos"]={0.7, 3.3, 1.35}, ["color"]={255,0,0}, ["size"]=0.35, ["phase"]=0.0}
 },
 [544] = {["mode"]="lamp",
[1]={["pos"]={-0.95, 2.0, 1.45}, ["color"]={255,128,0}, ["size"]=0.35, ["phase"]=0.0},[2]={["pos"]={-0.95, 2.0, 1.45}, ["color"]={255,128,0}, ["size"]=0.35, ["phase"]=3.0},
[3]={["pos"]={-0.95, 2.75, 1.45}, ["color"]={255,128,0}, ["size"]=0.35, ["phase"]=6.0}, [4]={["pos"]={0.95, 2.75, 1.45}, ["color"]={255,128,0}, ["size"]=0.35, ["phase"]=10.0}
 },
-- rancher
[490] = {["mode"]="lamp", [1]={["pos"]={-0.5, 0.2, 1.15}, ["color"]={0,0,255}, ["size"]=0.35, ["phase"]=10.0}}

-- since 0.8 there are no default lights position, because only emergency and pre-defined vehicles can use lights
--["default"] = {["mode"]="lamp", [1]={["pos"]={0.5, 0, 0.8}, ["color"]={255,0,0}, ["size"]=0.25, ["phase"]=0.0}, [2]={["pos"]={-0.5, 0, 0.8}, ["color"]={0,0,255}, ["size"]=0.25, ["phase"]=10.0}}
}

-- do not modify --------------------------------------------
local vehicles = {}
local timers = {}

local base_freq = 50 -- freq of timer for light change

-------------------------------------------------------------
function release_vehicle(vehicle)
if (isElement(vehicle)) then
if (is_strobo_enabled) then
setVehicleOverrideLights ( vehicle, 0)
setVehicleLightState ( vehicle, 0,  1 )
setVehicleLightState ( vehicle, 1,  1 )
setVehicleLightState ( vehicle, 2,  1 )
setVehicleLightState ( vehicle, 3,  1 )
end
end
if (vehicles[vehicle]~=nil) then
-- release the markers
for key, value in pairs(vehicles[vehicle]["flist"]) do
destroyElement (value["m"])
end

vehicles[vehicle] = nil
end
if (timers[vehicle]~=nil) then
-- kill the strobo timer
killTimer(timers[vehicle])
timers[vehicle] = nil

if (isElement(vehicle)) then
if (getElementData( vehicle, "emerlights_source")==getPlayerName(getLocalPlayer())) then
triggerEvent ( "onPlayerEmergencyLightStateChange", getRootElement(), 0 )
end
end
end
end

function checkForAbility(vehicle)
local veh_model = getElementModel ( vehicle )
if (car_lights_table[veh_model]==nil)or(getElementData( vehicle, "emerlights_enabled" )=="false") then
return false
end
return true
end

function strobo_state_update (vehicle)
-- check for valid vehicle
if (isElement(vehicle)) then
if (vehicles[vehicle]==nil) then
-- check for disallowing to use lights
-- its enabled by default
if (checkForAbility(vehicle)==false) then
release_vehicle(vehicle)
return
end
local veh_model = getElementModel ( vehicle )

--if (car_lights_table[veh_model]==nil) then
--veh_model = "default"
--end

local occupant = getVehicleOccupant( vehicle, 0)
if (getElementType(occupant)=="player") then -- peds also can use emerlights
local src = getPlayerName(occupant)
setElementData( vehicle, "emerlights_source", src, false)
if (src==getPlayerName(getLocalPlayer())) then
triggerEvent ( "onPlayerEmergencyLightStateChange", getRootElement(), 1 )
end
end
-- init state variable

vehicles[vehicle] = {}
vehicles[vehicle]["lstate"] = 0 -- strobo lights state
vehicles[vehicle]["fstate"] = 0 -- flash light state
vehicles[vehicle]["flist"] = {} -- flash lights list (marker ids)

-- create flash lights


local mode = car_lights_table[veh_model]["mode"]
if (mode==nil) then
mode = "lamp"
end

local coeff = 0
if (mode=="lamp") then
coeff = 3.141592654/10.0
else
coeff = blink_interval/20.0
end

vehicles[vehicle]["fmode"] = mode

for light_id, light_desc in pairs(car_lights_table[veh_model]) do
if (light_id~="mode") then
vehicles[vehicle]["flist"][light_id] = {}
vehicles[vehicle]["flist"][light_id]["m"] = createMarker( 0.0001, 0.0001, 0.0001, "corona", light_desc["size"], light_desc["color"][1], light_desc["color"][2], light_desc["color"][3], 100)
vehicles[vehicle]["flist"][light_id]["p"] = light_desc["phase"]*coeff
attachElements ( vehicles[vehicle]["flist"][light_id]["m"], vehicle, light_desc["pos"][1], light_desc["pos"][2], light_desc["pos"][3] )
end
end

end

-- strobo light
if (is_strobo_enabled) then
setVehicleOverrideLights ( vehicle, 2)
if (vehicles[vehicle]["lstate"]<strobo_interval) then
setVehicleLightState ( vehicle, 0,  1 )
setVehicleLightState ( vehicle, 1,  0 )
setVehicleLightState ( vehicle, 2,  0 )
setVehicleLightState ( vehicle, 3,  1 )
else
setVehicleLightState ( vehicle, 0,  0 )
setVehicleLightState ( vehicle, 1,  1 )
setVehicleLightState ( vehicle, 2,  1 )
setVehicleLightState ( vehicle, 3,  0 )
end
if (vehicles[vehicle]["lstate"]>=strobo_interval*2) then
vehicles[vehicle]["lstate"] = 0
else
vehicles[vehicle]["lstate"] = vehicles[vehicle]["lstate"] + 1
end
end
-- flash light
if (vehicles[vehicle]["fmode"]=="lamp") then
-- lamp mode
local tmp_fstate = vehicles[vehicle]["fstate"]
for key, value in pairs(vehicles[vehicle]["flist"]) do
local R, G, B, A = getMarkerColor( value["m"] )
setMarkerColor(value["m"], R, G, B, (math.sin(tmp_fstate+value["p"])+1.0)*128.0)
end

vehicles[vehicle]["fstate"] = vehicles[vehicle]["fstate"] + flash_interval

else
-- led mode
local tmp_fstate = vehicles[vehicle]["fstate"]

for key, value in pairs(vehicles[vehicle]["flist"]) do
local R, G, B, A = getMarkerColor(value["m"])
-- blinking mode
local tmp_val = tmp_fstate+value["p"]
if (tmp_val>blink_interval) then
tmp_val = tmp_val - blink_interval
end
if ((tmp_val>=0)and(tmp_val<blink_duration))or((tmp_val>=blink_duration+1)and(tmp_val<blink_duration*2+1)) then
setMarkerColor(value["m"], R, G, B, 255)
else
setMarkerColor(value["m"], R, G, B, 0)
end
end
vehicles[vehicle]["fstate"] = vehicles[vehicle]["fstate"] + 1
if (vehicles[vehicle]["fstate"]>blink_interval) then
vehicles[vehicle]["fstate"] = vehicles[vehicle]["fstate"] - blink_interval
end
end
else
-- if vehicle is no more exists
release_vehicle(vehicle)
end
end

-- not used anymore
function stroboLightOn()
    playerVehicle = getPedOccupiedVehicle ( getLocalPlayer()  )  -- get the player's vehicle

--setElementData( playerVehicle, "emerlights_enabled", "true" ) -- debug

    if ( playerVehicle ) then
-- if player is not a driver
if (getLocalPlayer()~=getVehicleOccupant( playerVehicle )) then
--outputChatBox("you're not a driver!")
return
end

setStroboLightsOn(playerVehicle, nil)
    end
end

function isStroboLightsOn (vehicle_id)
if (timers[vehicle_id]) then
return 1
else
return 0
end
end

function setStroboLightsOn(vehicle_id, value)
    if ( vehicle_id ) then
if (value==nil) then
if (isStroboLightsOn(vehicle_id)==1) then
value = 0
else
value = 1
end;
end;
if (value==0) then
if (timers[vehicle_id]) then
release_vehicle(vehicle_id)
end
end
if (value==1) then
if (timers[vehicle_id]) then
release_vehicle(vehicle_id)
end
-- create strobo timer
timers[vehicle_id] = setTimer ( strobo_state_update, base_freq, 0,  vehicle_id )
end
    end
end

-- only local effect
function enableStroboLightsMode(source, value)
if (value=="0")or(value=="false") then
is_strobo_enabled = false
outputConsole("Stroboscopic mode disabled")
else
if (value=="1")or(value=="true") then
is_strobo_enabled = true
outputConsole("Stroboscopic mode enabled")
else
outputConsole("Usage: strobo 0 or strobo 1  for disable/enable stroboscopic lights mode")
end
end
end
addCommandHandler("strobo", enableStroboLightsMode)

-- triggered by server
function setEmerlightsState(value, state)
local player = getPlayerFromName ( value )
local vehicle = getPedOccupiedVehicle(player)
if (vehicle) then
setStroboLightsOn(vehicle, state)
end
end
addEvent("setEmerlights", true)
addEventHandler("setEmerlights", getRootElement(), setEmerlightsState)

function requestEmerlights()
-- check for driver
    playerVehicle = getPedOccupiedVehicle (getLocalPlayer())  -- get the player's vehicle

    if (playerVehicle) then
-- if player is not a driver
if (getLocalPlayer()~=getVehicleOccupant( playerVehicle )) then
--outputChatBox("you're not a driver!")
return
end
if (checkForAbility(playerVehicle)) then
-- sync
triggerServerEvent("requestEmerlightChangeState", getLocalPlayer(), 1-isStroboLightsOn(getPedOccupiedVehicle(getLocalPlayer())))
else
-- not able to use lights for this vehicle
--outputChatBox("unknown car!")
end
    end

end

addCommandHandler("Strobo Light On", requestEmerlights)--stroboLightOn)
bindKey("b", "down", "Strobo Light On")

addEvent("onPlayerEmergencyLightStateChange")
« Son Düzenleme: 15 Mart 2019, 21:20:44 Gönderen: Narkoz »
Azrail Noktayı Koyana Kadar Vürgüle Devam
 


MTASATURK

[YARDIM] Grup Açması
« : 26 Şubat 2019, 19:09:15 »

Çevrimdışı Mahlukat

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Yanıtla #1 : 03 Mart 2019, 01:45:25
server.lua atar mısın
Linki görebilmek için Kayıt olun yada Giriş yapın.
 


Çevrimdışı MiSyoneR61

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Yanıtla #2 : 03 Mart 2019, 03:39:48
Alıntı
function onPlayerRequestEmerlight(value)
   triggerClientEvent(getRootElement(), "setEmerlights", getRootElement(), getPlayerName(source), value)
end
addEvent("requestEmerlightChangeState", true)
addEventHandler("requestEmerlightChangeState", getRootElement(), onPlayerRequestEmerlight)

Buyur.
« Son Düzenleme: 15 Mart 2019, 21:20:59 Gönderen: Narkoz »
Azrail Noktayı Koyana Kadar Vürgüle Devam
 


Çevrimdışı Mahlukat

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Yanıtla #3 : 03 Mart 2019, 03:43:59
Kod
function onPlayerRequestEmerlight(value)
local hesapisim = getAccountName(getPlayerAccount(source))
if isObjectInACLGroup ("user."..hesapisim, aclGetGroup ( "Admin" ) ) then
triggerClientEvent(getRootElement(), "setEmerlights", getRootElement(), getPlayerName(source), value)
end
end
addEvent("requestEmerlightChangeState", true)
addEventHandler("requestEmerlightChangeState", getRootElement(), onPlayerRequestEmerlight)
« Son Düzenleme: 03 Mart 2019, 03:58:24 Gönderen: Mahlukat »
Linki görebilmek için Kayıt olun yada Giriş yapın.
 
Mesajı Beğenenler: MiSyoneR61


Çevrimdışı MiSyoneR61

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Yanıtla #4 : 03 Mart 2019, 03:46:43
Gercekten Teşekkür ederim  Adamsın Vakitini Ayırıp İlgilendıgın İcin Allah Senden Razı Olsun

Mesaj Birleştirildi: 03 Mart 2019, 03:53:45
mahlukat  4 satırda eror  'then' expecdet  triggerClientEvent   Böyle Hata Verdi
« Son Düzenleme: 03 Mart 2019, 03:53:45 Gönderen: MiSyoneR61 »
Azrail Noktayı Koyana Kadar Vürgüle Devam
 
Mesajı Beğenenler: Mahlukat


Çevrimdışı Mahlukat

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Yanıtla #5 : 03 Mart 2019, 03:58:10
güncelledim yorumu
Linki görebilmek için Kayıt olun yada Giriş yapın.
 
Mesajı Beğenenler: MiSyoneR61


MTASATURK

Ynt: [YARDIM]Grup Acması
« Yanıtla #5 : 03 Mart 2019, 03:58:10 »

Çevrimdışı MiSyoneR61

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Yanıtla #6 : 03 Mart 2019, 04:01:33
Teşekkürler Adamsın .
« Son Düzenleme: 15 Mart 2019, 21:21:17 Gönderen: Narkoz »
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