0 Üye ve 1 Ziyaretçi konuyu incelemekte.
function kapat() setPlayerHudComponentVisible ( source, "radar", false ) --radar setPlayerHudComponentVisible ( source, "weapon", false ) -- silah setPlayerHudComponentVisible ( source, "ammo", false ) --mermi setPlayerHudComponentVisible ( source, "health", false ) --can setPlayerHudComponentVisible ( source, "clock", false ) --saat setPlayerHudComponentVisible ( source, "money", false ) --para setPlayerHudComponentVisible ( source, "breath", false ) --denizdeki canı setPlayerHudComponentVisible ( source, "armour", false ) -- zırh setPlayerHudComponentVisible ( source, "wanted", false ) -- aranma yıldızı endaddEventHandler ( "onPlayerJoin", getRootElement(), kapat )
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[code=lua]function kapat() setPlayerHudComponentVisible ( source, "radar", false ) --radar setPlayerHudComponentVisible ( source, "weapon", false ) -- silah setPlayerHudComponentVisible ( source, "ammo", false ) --mermi setPlayerHudComponentVisible ( source, "health", false ) --can setPlayerHudComponentVisible ( source, "clock", false ) --saat setPlayerHudComponentVisible ( source, "money", false ) --para setPlayerHudComponentVisible ( source, "breath", false ) --denizdeki canı setPlayerHudComponentVisible ( source, "armour", false ) -- zırh setPlayerHudComponentVisible ( source, "wanted", false ) -- aranma yıldızı endaddEventHandler ( "onPlayerJoin", getRootElement(), kapat )addEventHandler ( "onPlayerSpawn", getRootElement(), kapat)