[YARDIM] Takım Oluşturma

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Çevrimdışı By.Secret

  • Kendi Halinde Bir Coder :)
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    • İleti: 137
  • C#
: 13 Ekim 2018, 18:57:00
Arkadaşlar aşşagıda stealth proda bulunan izleyi modu var ben bunu normal stealth moduna uyarlamak istiyorum fakat nasıl yapıcam yardımcı olurmusunuz

Kod: lua
local sX, sY = guiGetScreenSize( )

function dxSpectate( )
local camTarget = getCameraTarget( )
if ( camTarget ) then
    dxDrawText( 'Player: #FFA500'..tostring( getPlayerName( camTarget ) )..'', sX*0.5, sY*0.9, sX*0.5, sY*0.9, tocolor ( 150, 150, 150, 222 ), 0.8, 'bankgothic', "center", "top", false, false, true, true, false )
    local teamName = getTeamName( getPlayerTeam( camTarget ) )
local playerKills = getElementData( camTarget, 'Kills' )
local playerDeaths = getElementData( camTarget, 'Deaths' )
dxDrawText( '|\n|\n|\n|\n', sX*0.78, sY*0.02, sX*0.78, sY*0.02, tocolor ( 255, 150, 0, 222 ), 0.6, 'bankgothic', "left", "top", false, false, true, true, false )
dxDrawText( '#FFA500Team: #FFFFFF'..teamName..'\n#FFA500Kills: #FFFFFF'..playerKills..'\n#FFA500Deaths: #FFFFFF'..playerDeaths..'', sX*0.8, sY*0.02, sX*0.8, sY*0.02, tocolor ( 255, 255, 255, 222 ), 0.6, 'bankgothic', "left", "top", false, false, true, true, false )
end
end

function getAlivePlayers( )
    local table = { };
    for i,v in ipairs( getElementsByType( "player" ) ) do
if not isPedDead( v ) then
table.insert( table, v );
end
    end
    return table;
end

function getAlivePlayersInTeam( theTeam )
    --[[local theTable = { }
    local players = getPlayersInTeam( theTeam )
    for i,v in pairs( players ) do
        if getElementHealth( v ) > 0 then
            theTable[#theTable+1]=v
        end
    end
    return theTable]]
local table = { };
local players = getPlayersInTeam( theTeam );
for i,v in pairs( players ) do
if not isPedDead( v ) then
table.insert( table, v );
end
end
return table;
end

function spectateStart( )
    if ( g_Players ) then
    g_Players = nil
end
local localTeamName = getTeamName( getPlayerTeam( getLocalPlayer( ) ) )
if ( localTeamName == "SPECTATORS" ) then
g_Players = getElementsByType( "player" )
for i,aPlayer in ipairs( g_Players ) do
if ( aPlayer == getLocalPlayer( ) ) then
    g_CurrentSpectated = i
break
end
end
else
g_Players = getPlayersInTeam( getTeamFromName( localTeamName ) )
for i,aPlayer in ipairs( g_Players ) do
if ( aPlayer == getLocalPlayer( ) ) then
    g_CurrentSpectated = i
break
end
end
end
bindKey( "arrow_l", "down", spectatePrevious )
bindKey( "arrow_r", "down", spectateNext )
bindKey( "r", "down", spectateNext )
guiSetVisible( gui.images['intro'], true )
showPlayerHudComponent( 'radar', false )
spectateNext( )
--outputChatBox( 'Press (R) to spectate next player.', 222, 222, 222, true )
createInfoBoxClient( 20, "(sy/3.5)*2", 'Press (R) to spectate next player.', 7000 )
showCursor( false )
end

function spectateStop( )
unbindKey( "arrow_l", "down", spectatePrevious )
unbindKey( "arrow_r", "down", spectateNext )
unbindKey( "r", "down", spectateNext )
guiSetVisible( gui.images['intro'], false )
end

function spectatePrevious( )
    if g_CurrentSpectated == 1 then
        g_CurrentSpectated = #g_Players
    else
        g_CurrentSpectated = g_CurrentSpectated - 1
    end
    setCameraTarget( g_Players[g_CurrentSpectated] )
end
 
function spectateNext( )
    if g_CurrentSpectated == #g_Players then
        g_CurrentSpectated = 1
    else
        g_CurrentSpectated = g_CurrentSpectated + 1
    end
    setCameraTarget( g_Players[g_CurrentSpectated] )
end

addEvent( 'togglePlayerSpectate', true )
addEventHandler( 'togglePlayerSpectate', localPlayer,
    function( bool )
    if ( bool == true ) then
    spectateStart( )
addEventHandler( 'onClientRender', getRootElement( ), dxSpectate )
end
if ( bool == false ) then
    spectateStop( )
removeEventHandler( 'onClientRender', getRootElement( ), dxSpectate )
end
end
)
« Son Düzenleme: 14 Ekim 2018, 00:02:54 Gönderen: Narkoz »
 


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[YARDIM] Takım Oluşturma
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