0 Üye ve 1 Ziyaretçi konuyu incelemekte.
local disabledHUD = {"health", "armour", "breath", "clock", "money", "weapon", "ammo", "vehicle_name", "area_name", "wanted"} ,for i = i, #disabledHUD do setPlayerHudComponentVisible (disabledHUD[1], false);end--local sx, sy = GuiGetScreenSize()--local sz, m = 300,150;addEventHandler("onClientRender", root, function() local can = getElementHealth ( localPlayer ) local zirh = getPedArmor ( localPlayer ) local oksi = getPedOxygenLevel ( localPlayer ) local para = getPlayerMoney ( localPlayer ) dxDrawRectangle(946, 20, 389, 80, tocolor(0, 0, 0, 200), false) dxDrawImage(956, 36, 156, 49, "img/silahlar/31.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) -- Weapon dxDrawText("11/", 1050, 83, 1092, 95, tocolor(255, 255, 255, 255), 0.50, "pricedown", "center", "top", false, false, false, false, false) --Ammo dxDrawText("5", 1092, 83, 1112, 95, tocolor(255, 255, 255, 255), 0.50, "pricedown", "center", "top", false, false, false, false, false) --Mermi dxDrawRectangle(1126, 34, 194, 10, tocolor(237, 81, 81, 200), false) -- Can Bar dxDrawRectangle(1126, 54, 194, 10, tocolor(72, 239, 245, 200), false) -- Yedek Can dxDrawRectangle(1126, 74, 194, 10, tocolor(194, 194, 194, 200), false) -- Oksijen dxDrawText("FPS", 1034, 110, 1077, 130, tocolor(255, 255, 255, 255), 0.50, "bankgothic", "left", "center", false, false, false, false, false) dxDrawText("", 1076, 111, 1112, 130, tocolor(255, 255, 255, 255), 1.00, "default", "left", "top", false, false, false, false, false) -- Fps dxDrawText("Saat", 950, 110, 1027, 130, tocolor(255, 255, 255, 255), 0.50, "bankgothic", "left", "center", false, false, false, false, false) --Saat dxDrawText("00000", 1154, 110, 1335, 130, tocolor(255, 255, 255, 255), 0.50, "bankgothic", "left", "center", false, false, false, false, false) -- Para dxDrawRectangle(1126, 34, 5, 10, tocolor(93, 2, 2, 200), false) dxDrawRectangle(1126, 54, 5, 10, tocolor(15, 64, 114, 200), false) dxDrawRectangle(1126, 74, 5, 10, tocolor(255, 255, 255, 255), false) dxDrawRectangle(946, 110, 81, 20, tocolor(0, 0, 0, 200), false) dxDrawRectangle(1031, 110, 81, 20, tocolor(0, 0, 0, 200), false) dxDrawRectangle(1125, 110, 210, 20, tocolor(0, 0, 0, 200), false) dxDrawRectangle(1125, 110, 24, 20, tocolor(0, 0, 0, 200), false) dxDrawRectangle(946, 15, 389, 5, tocolor(0, 0, 0, 224), false) dxDrawRectangle(946, 100, 389, 5, tocolor(0, 0, 0, 224), false) dxDrawRectangle(946, 110, 4, 20, tocolor(255, 255, 255, 255), false) dxDrawRectangle(1031, 110, 4, 20, tocolor(255, 255, 255, 255), false) dxDrawImage(1124, 110, 30, 20, "img/para.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) end
local disabledHUD = {"health", "armour", "breath", "clock", "money", "weapon", "ammo", "vehicle_name", "area_name", "wanted"} ,for i = i, #disabledHUD do setPlayerHudComponentVisible (disabledHUD[1], false);end--local sx, sy = GuiGetScreenSize()--local pg, pu = 300,150; local x,y = (sx-pg)/2,(sy-pu)/2addEventHandler("onClientRender", root, function() local can = getElementHealth ( localPlayer ) local zirh = getPedArmor ( localPlayer ) local oksi = getPedOxygenLevel ( localPlayer ) local para = getPlayerMoney ( localPlayer ) dxDrawRectangle(x, y, pg, pu, tocolor(0, 0, 0, 200), false) dxDrawImage(956, 36, 156, 49, "img/silahlar/31.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) -- Weapon dxDrawText("11/", 1050, 83, 1092, 95, tocolor(255, 255, 255, 255), 0.50, "pricedown", "center", "top", false, false, false, false, false) --Ammo dxDrawText("5", 1092, 83, 1112, 95, tocolor(255, 255, 255, 255), 0.50, "pricedown", "center", "top", false, false, false, false, false) --Mermi dxDrawRectangle(1126, 34, 194, 10, tocolor(237, 81, 81, 200), false) -- Can Bar dxDrawRectangle(1126, 54, 194, 10, tocolor(72, 239, 245, 200), false) -- Yedek Can dxDrawRectangle(1126, 74, 194, 10, tocolor(194, 194, 194, 200), false) -- Oksijen dxDrawText("FPS", 1034, 110, 1077, 130, tocolor(255, 255, 255, 255), 0.50, "bankgothic", "left", "center", false, false, false, false, false) dxDrawText("", 1076, 111, 1112, 130, tocolor(255, 255, 255, 255), 1.00, "default", "left", "top", false, false, false, false, false) -- Fps dxDrawText("Saat", 950, 110, 1027, 130, tocolor(255, 255, 255, 255), 0.50, "bankgothic", "left", "center", false, false, false, false, false) --Saat dxDrawText("00000", 1154, 110, 1335, 130, tocolor(255, 255, 255, 255), 0.50, "bankgothic", "left", "center", false, false, false, false, false) -- Para dxDrawRectangle(1126, 34, 5, 10, tocolor(93, 2, 2, 200), false) dxDrawRectangle(1126, 54, 5, 10, tocolor(15, 64, 114, 200), false) dxDrawRectangle(1126, 74, 5, 10, tocolor(255, 255, 255, 255), false) dxDrawRectangle(946, 110, 81, 20, tocolor(0, 0, 0, 200), false) dxDrawRectangle(1031, 110, 81, 20, tocolor(0, 0, 0, 200), false) dxDrawRectangle(1125, 110, 210, 20, tocolor(0, 0, 0, 200), false) dxDrawRectangle(1125, 110, 24, 20, tocolor(0, 0, 0, 200), false) dxDrawRectangle(946, 15, 389, 5, tocolor(0, 0, 0, 224), false) dxDrawRectangle(946, 100, 389, 5, tocolor(0, 0, 0, 224), false) dxDrawRectangle(946, 110, 4, 20, tocolor(255, 255, 255, 255), false) dxDrawRectangle(1031, 110, 4, 20, tocolor(255, 255, 255, 255), false) dxDrawImage(1124, 110, 30, 20, "img/para.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) end
Kodlocal disabledHUD = {"health", "armour", "breath", "clock", "money", "weapon", "ammo", "vehicle_name", "area_name", "wanted"} ,for i = i, #disabledHUD do setPlayerHudComponentVisible (disabledHUD[1], false);end--local sx, sy = GuiGetScreenSize()--local pg, pu = 300,150; local x,y = (sx-pg)/2,(sy-pu)/2addEventHandler("onClientRender", root, function() local can = getElementHealth ( localPlayer ) local zirh = getPedArmor ( localPlayer ) local oksi = getPedOxygenLevel ( localPlayer ) local para = getPlayerMoney ( localPlayer ) dxDrawRectangle(x, y, pg, pu, tocolor(0, 0, 0, 200), false) dxDrawImage(956, 36, 156, 49, "img/silahlar/31.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) -- Weapon dxDrawText("11/", 1050, 83, 1092, 95, tocolor(255, 255, 255, 255), 0.50, "pricedown", "center", "top", false, false, false, false, false) --Ammo dxDrawText("5", 1092, 83, 1112, 95, tocolor(255, 255, 255, 255), 0.50, "pricedown", "center", "top", false, false, false, false, false) --Mermi dxDrawRectangle(1126, 34, 194, 10, tocolor(237, 81, 81, 200), false) -- Can Bar dxDrawRectangle(1126, 54, 194, 10, tocolor(72, 239, 245, 200), false) -- Yedek Can dxDrawRectangle(1126, 74, 194, 10, tocolor(194, 194, 194, 200), false) -- Oksijen dxDrawText("FPS", 1034, 110, 1077, 130, tocolor(255, 255, 255, 255), 0.50, "bankgothic", "left", "center", false, false, false, false, false) dxDrawText("", 1076, 111, 1112, 130, tocolor(255, 255, 255, 255), 1.00, "default", "left", "top", false, false, false, false, false) -- Fps dxDrawText("Saat", 950, 110, 1027, 130, tocolor(255, 255, 255, 255), 0.50, "bankgothic", "left", "center", false, false, false, false, false) --Saat dxDrawText("00000", 1154, 110, 1335, 130, tocolor(255, 255, 255, 255), 0.50, "bankgothic", "left", "center", false, false, false, false, false) -- Para dxDrawRectangle(1126, 34, 5, 10, tocolor(93, 2, 2, 200), false) dxDrawRectangle(1126, 54, 5, 10, tocolor(15, 64, 114, 200), false) dxDrawRectangle(1126, 74, 5, 10, tocolor(255, 255, 255, 255), false) dxDrawRectangle(946, 110, 81, 20, tocolor(0, 0, 0, 200), false) dxDrawRectangle(1031, 110, 81, 20, tocolor(0, 0, 0, 200), false) dxDrawRectangle(1125, 110, 210, 20, tocolor(0, 0, 0, 200), false) dxDrawRectangle(1125, 110, 24, 20, tocolor(0, 0, 0, 200), false) dxDrawRectangle(946, 15, 389, 5, tocolor(0, 0, 0, 224), false) dxDrawRectangle(946, 100, 389, 5, tocolor(0, 0, 0, 224), false) dxDrawRectangle(946, 110, 4, 20, tocolor(255, 255, 255, 255), false) dxDrawRectangle(1031, 110, 4, 20, tocolor(255, 255, 255, 255), false) dxDrawImage(1124, 110, 30, 20, "img/para.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) end