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Sperman Scripti
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-- Copyright (c) 2017, Alberto Alonso---- All rights reserved.---- Redistribution and use in source and binary forms, with or without modification,-- are permitted provided that the following conditions are met:---- * Redistributions of source code must retain the above copyright notice, this-- list of conditions and the following disclaimer.-- * Redistributions in binary form must reproduce the above copyright notice, this-- list of conditions and the following disclaimer in the documentation and/or other-- materials provided with the distribution.-- * Neither the name of the superman script nor the names of its contributors may be used-- to endorse or promote products derived from this software without specific prior-- written permission.---- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS-- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT-- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR-- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR-- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,-- EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,-- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR-- PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF-- LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING-- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS-- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.local Superman = {}-- Static global valueslocal rootElement = getRootElement()local thisResource = getThisResource()local allowedACL = -- Modify which groups of staff/ACL's can use the Superman script (copy and paste new line as below in the table to add more ACL names){ [aclGetGroup("Kurucu")] = true, [aclGetGroup("Yonetici")] = true, [aclGetGroup("Admin")] = true, }-- Resource eventsaddEvent("superman:start", true)addEvent("superman:stop", true)addEvent("superman:checkRight", true)---- Start/stop functions--function Superman.Start() local self = Superman addEventHandler("superman:start", rootElement, self.clientStart) addEventHandler("superman:stop", rootElement, self.clientStop) addEventHandler("onPlayerVehicleEnter",rootElement,self.enterVehicle) addEventHandler("onPlayerJoin",rootElement,self.updateRight) addEventHandler("onPlayerLogin",rootElement,self.updateRight) addEventHandler("onPlayerLogout",rootElement,self.updateRight) addEventHandler("superman:checkRight",rootElement,self.updateRight)endaddEventHandler("onResourceStart", getResourceRootElement(thisResource), Superman.Start, false)function Superman.clientStart() setElementData(client, "superman:flying", true)endfunction Superman.clientStop() setElementData(client, "superman:flying", false)end-- Fix for players glitching other players' vehicles by warping into them while superman is active, causing them to flinch into air and get stuck.function Superman.enterVehicle() if getElementData(source,"superman:flying") or getElementData(source,"superman:takingOff") then removePedFromVehicle(source) local x,y,z = getElementPosition(source) setElementPosition(source,x,y,z) endendfunction Superman.updateRight() if client and source~=client then return end local isAllowed = false for group,_ in pairs(allowedACL) do for _,p in ipairs(getElementsByType("player")) do local account = getPlayerAccount(p) local name = getAccountName(account) if isObjectInACLGroup("user."..name,group) then isAllowed=true break end endend triggerClientEvent(source,"superman:updateRight",source,isAllowed)end